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proposed removal of lila_panic maps from servers

Tom Da Bomb

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word nice, its definitely good to have big area maps with lots of open space to move and not get stuck when running the zeds, also little map props and detail stuff can be an issue if it makes back peddling an issue, although if theres enough space for that and the prop details its fine cuz pretty looking maps are always good too

mainly smooth running maps tho, where you dont get fps lag in certain areas or the tree models or something are bugged, then just as long as the bots run around the areas fine and theres not a weird corner they just run away from cuz the .nav grid is screwed, it should work fine
 

14Tension

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found it! had to sit and play for bit on a server running zriot but i found a v1 version of gasdump
server:
135.125.188.157:27016
that server also has quite a few zm/zr maps on it.
 

14Tension

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only thing that might be a problem is v1 had tornadoes at z spawn that did not seem to affect the player but occasionally picked up the zombies
 

Tom Da Bomb

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awesome, some of the ZM_ maps will work if the spawns are nice and open, if its too tight together the zeds spawn on top of the human team, but the ZR ones have different spawns, and also have been fixed to block all the possible high ground camping zones, or most of the ZR maps at least
 

Tom Da Bomb

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oh yeah usually the maps that start with zr_ are the best for zombie riot / zombie hell mods like we have, cuz it usually means a modder went around and edited the map to further block any location that players could use to jump to a 2 story surface which puts you outta reach of the knife attacks from zeds
 

Tom Da Bomb

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but yeah it usually doesnt matter much cuz if someone keeps camping and all that then they will catch a couple day ban till they stop, so that way we can use other good maps cuz only zr_ maps really limits the map options lol
 
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